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Monday, January 31, 2011

Display Vertex Normals in Maya

An easy way to see the normals is to go into Lightning in the main window and un-check 'two sided lightning'.. this way all the faces with wrong normals will display black. I usually set it up right away when i start new project, the green lines are just way to confusing..

However if you wish you can also set the program to display vertex normals in maya you first access it by selecting the "display" menu up in the top

Then select Polygons>Custom Polygon Display. This will bring up the option box. Check normals and then apply. That's it!



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